Bavaria in Crusader Kings II is a de jure kingdom consisting of 4 duchy titles and 17 county titles. The title does not exist by default in the timeframe of the game, but it can be created by the player or the AI. Bavaria is a part of the Holy Roman Empire, and its de jure capital is the county of Oberbayern. To create Bavaria, a ruler requires 2 duchy titles and at least 51% (9) of the 17 de jure counties, as well as a significant amount of gold and piety. One strategy for expansion as Bavaria is to join the Holy Roman Empire and grow from within. This can provide protection from outside threats while you build up your strength. Alternatively, you can focus on expanding your army and economy to be able to defend yourself and invade other territories.
What You'll Learn
Bavaria is a de jure kingdom consisting of 4 duchy titles and 17 county titles
To create Bavaria, a ruler needs 2 duchy titles and at least 51% (9) of the 17 de jure counties. In addition, a significant amount of gold and piety is required. Creating Bavaria grants the creator 400 prestige.
Bavaria is a challenging faction to play due to its small army and weak economy. One strategy is to join the Holy Roman Empire and grow within it before potentially taking the liege's title. Alternatively, you can try to form alliances to protect yourself from invasion.
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Bavaria is part of the Holy Roman Empire
Bavaria is a de jure kingdom consisting of 4 duchy titles and 17 county titles. The title does not exist by default in the timeframe of Crusader Kings II, but it can be created by the player or the AI. The title exists in the timeframe of The Old Gods DLC.
The kingdom of Bavaria is a de jure part of the Holy Roman Empire, with its de jure capital in the county of Oberbayern. AI rulers of Bavaria are likely to make this their capital.
Bavaria was incorporated into the Holy Roman Empire in the 10th century. During this period, Bavaria was constantly ravaged and all but depopulated by the Hungarians. On July 4, 907, the Hungarians inflicted a disastrous defeat on the Bavarians at the Battle of Pressburg (now Bratislava, Slovakia). However, Hungarian ambitions in Bavaria were permanently checked in 955 by Otto I at the Battle of Lechfeld, just south of Augsburg.
In the 11th century, Bavaria was ruled by the count palatine Otto of Wittelsbach. This marked the start of the Wittelsbach dynasty, which was to rule Bavaria until 1918. In the 14th century, the various branches of the family had divided Bavaria into three separate duchies, which had the effect of temporarily eclipsing the power of the dukes. The government of the country and control of its finances passed mainly into the hands of an assembly called the Landtag, or Landschaft, which had existed since the beginning of the 14th century.
In the 15th century, Duke Albert IV (the Wise) of Bavaria-Munich established primogeniture in Bavaria, and his son, William IV, reunified Bavaria into one duchy. In the 16th century, Bavaria became a strictly Roman Catholic territory under William IV's successor, Albert V.
Bavaria was a member of the first and second anti-French coalitions in the 1790s and was successively occupied by Revolutionary France, Austria, and then France again. In 1800, Bavaria became an ally of France and was able to expand its territories at the expense of Austria, acquiring approximately its modern boundaries through the Treaty of Pressburg in 1805. The treaty also elevated Bavaria from a duchy to a kingdom.
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Bavaria can be created by the player or AI
To create Bavaria, a ruler requires 2 duchy titles and at least 51% (or 9) of the 17 de jure counties. Creating Bavaria also requires a significant amount of gold and piety. Successfully creating Bavaria grants the creator 400 prestige.
Bavaria is not to be confused with the Archduchy of Austria, which can also be formed in the game. To form the Archduchy of Austria, you must be a duke and make the "Gather the lands of the Eastern Marches" decision.
Playing as Bavaria can be challenging due to a small army and weak economy. One strategy is to join the Holy Roman Empire and grow inside it.
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A ruler requires 2 duchy titles and 9 of the 17 de jure counties to create Bavaria
In Crusader Kings II, the title of Bavaria does not exist by default. However, a player or AI can create it. Bavaria is a de jure kingdom consisting of 4 duchy titles and 17 county titles. To create Bavaria, a ruler requires 2 duchy titles and 51% (9 out of 17) of the de jure counties. Additionally, creating Bavaria also requires a significant amount of gold and piety. The creator of Bavaria will be granted 400 prestige.
When playing as Bavaria, you may encounter challenges due to a small army and a weak economy. One strategy to overcome this is to join the Holy Roman Empire, which can provide protection and opportunities for internal growth. Alternatively, you can focus on expanding within your liege's realm, as independent counts receive a +50% bonus to levies from their capital.
To defend against invasions from neighbouring regions, such as the Duchy of Alemannia and Lombardy, consider forming alliances or expanding your military strength. Another strategy is to take advantage of the game's mechanics, such as building extra settlements or special holdings like forts, hospitals, and trade posts, to strengthen your position.
Remember that Bavaria has a de jure capital, the county of Oberbayern, which AI rulers are likely to make their capital. Understanding the dynamics of the region and utilising diplomatic and strategic approaches can help you successfully expand as Bavaria in Crusader Kings II.
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Creating Bavaria grants the creator 400 prestige
In Crusader Kings II, Bavaria is a de jure kingdom consisting of four duchy titles and 17 county titles. The title does not exist by default in the base game, but it can be created by the player or the AI if they meet certain conditions. The title does exist in the timeframe of The Old Gods DLC.
The kingdom of Bavaria is a de jure part of the Holy Roman Empire, with the county of Oberbayern as its de jure capital. To create Bavaria, a ruler needs two duchy titles and at least 51% (9) of the 17 de jure counties. In addition, a significant amount of gold and piety is required.
Bavaria's starting position in the game can be challenging due to its small army and weak economy. One strategy to overcome this is to join the Holy Roman Empire once it is formed and then grow from within. This can provide protection from external threats while allowing the player to focus on internal development and expansion within the Empire.
Alternatively, players can focus on expanding their territory and strengthening their military to better defend against external threats. This can be achieved through careful diplomacy, strategic marriages, and strategic use of the game's mechanics, such as vassal management and intrigue.
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Frequently asked questions
You can join the Holy Roman Empire once it's created and grow inside it.
You need to be a duke to form the Archduchy of Austria. To become a king, make the "Gather the lands of the Eastern Marches" decision to form the Kingdom of Austria.
You can swear fealty to a stronger power and then take their title once you're strong enough.
A ruler requires 2 duchy titles, plus at least 51% (9) of the 17 de jure counties to create Bavaria. A significant amount of gold and piety is also required. Creating Bavaria grants the creator 400 prestige.