Exploring The Vastness Of Bolivia In Wildlands

how big is bolivia in wildlands

Tom Clancy's Ghost Recon Wildlands is a third-person tactical shooter video game developed by Ubisoft Paris and Ubisoft Milan, and published by Ubisoft. The game takes place in Bolivia, a landlocked country in South America, and is the first game in the Ghost Recon series to feature an open-world environment. The game world includes a wide variety of environments, such as mountains, forests, deserts, and salt flats. To recreate Bolivia, the development team at Ubisoft travelled to the country in 2012, capturing reference material and taking thousands of pictures. The final game features a mix of real and fictional towns and provinces, with accurate biomes and geographical features.

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Bolivia is a landlocked country in South America

Bolivia's history is marked by Spanish colonisation and the struggle for independence. Despite gaining independence from Spain in 1825, Bolivia continued to face border disputes and political unrest. One of the significant events in its history was the loss of its coastline to Chile during the War of the Pacific in the late 19th century, which left Bolivia landlocked. This loss still affects the country today, and Bolivia continues to aspire for access to the sea.

Bolivia is known for its diverse landscapes, from the burnt forests of La Cruz to the snow-capped mountains of Inca Camina. The country has vast natural resources, including the second-largest reserves of natural gas in South America. However, there are tensions over the exploitation and export of these resources, with indigenous groups advocating for national control.

In recent years, Bolivia has faced challenges related to drug cartels and has been classified as a Narco-State due to the government's involvement. This has led to conflicts and interventions, such as Operation Kingslayer, aimed at eliminating the influence of drug cartels in the country.

In terms of size, Bolivia covers an area of 1,098,581 square kilometres, making it a relatively large country in South America.

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The game features 11 ecosystems, including mountains, forests, deserts, and salt flats

The Ghost Recon Wildlands map of Bolivia is a fictional depiction of the country, featuring 24 regions and 11 ecosystems. The 11 ecosystems offer players a diverse open-world setting to explore.

The game's 11 ecosystems include mountains, forests, deserts, and salt flats. These ecosystems are spread across the 24 regions of the map, each providing a unique experience and offering a range of challenges for players to navigate.

The mountains in the game offer a rugged terrain with snow-capped peaks and challenging climbs. The forests are dense and can provide cover for players during stealth missions. The deserts present a harsh and arid environment, requiring players to adapt their strategies. Meanwhile, the salt flats provide a unique landscape with vast open spaces.

Each ecosystem is carefully designed to provide a realistic and immersive gaming experience, capturing the essence of Bolivia's diverse landscapes. The developers at Ubisoft conducted extensive research and consulted local Bolivians to create an authentic representation of the country's magnificent landscapes.

The inclusion of these 11 ecosystems adds to the complexity and realism of the game, allowing players to experience a variety of environments and test their skills in navigating and adapting to each unique setting.

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The game's Bolivia is controlled by a drug cartel, turning the country into a narco-state

In the video game Tom Clancy's Ghost Recon Wildlands, Bolivia has become a narco-state, with the Santa Blanca Cartel, led by the brutal and religious cartel boss El Sueño, controlling several regions throughout the country. The cartel has turned Bolivia into the world's largest producer of cocaine.

Bolivia, officially the Plurinational State of Bolivia, is a landlocked country in South America. It has a population of around 10 million people and is known for its harsh wilderness. The country is home to various environments, including burnt forests, swamplands, and snow-capped mountains.

In the game, the player takes on the role of a member of the Delta Company, First Battalion, 5th Special Forces Group, also known as "Ghosts". The Ghosts are a fictional elite special operations unit of the United States Army. They are deployed to Bolivia as part of Operation Kingslayer, a joint operation between the CIA, DEA, and JSOC, with the goal of eliminating the Santa Blanca Cartel and revealing its connection to the Bolivian government.

The Ghosts enter Bolivia with their CIA contact, Karen Bowman, who is also a close friend of DEA Agent Ricardo "Ricky" Sandoval, who has been sent undercover in Santa Blanca. The Ghosts meet Pac Katari, the leader of the Kataris 26, the only resistance against Santa Blanca. With the support of Bowman and the Kataris 26, the Ghosts work to dismantle the cartel piece by piece, targeting their drug production facilities, disrupting their smuggling operations, and inciting conflict among the cartel's senior figures.

Throughout the game, players can explore the diverse environments of Bolivia, interact with local characters, and choose their own approach to completing missions, utilizing stealth, melee combat, or a range of weapons provided in the game.

The outcome of the game depends on the player's actions. If the Ghosts fully dismantle the cartel, Bowman takes El Sueño into protective custody, hoping to gain further intelligence on other drug cartels. However, if remnants of the cartel remain, Bowman executes El Sueño, leading to her dismissal and arrest.

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The game's map is fictional, but based on Bolivia's landscapes

Tom Clancy's Ghost Recon Wildlands is a third-person tactical shooter video game developed by Ubisoft Paris and Ubisoft Milan, and published by Ubisoft. The game is set in Bolivia, a landlocked country in South America.

The game's map is fictional, but it is based on Bolivia's landscapes. To create the game's map, the Ubisoft art team travelled to Bolivia, capturing reference material and taking thousands of pictures. They also spent time with the Bolivian people, asking about their lives and experiences, to make the game world feel authentic.

The game features 11 different ecosystems, including mountains, forests, deserts, and salt flats. The map is designed to give players a sense of exploration and to encourage them to create their own strategies and improvise with the resources available to them.

While the map is not a accurate representation of Bolivia's geography, it captures the diverse and rugged landscape of the country. The Ubisoft team worked to create a fictional amalgamation of Bolivia, focusing on the unique features of its regions and the diversity of its environments.

Some specific locations in the game, such as the Laguna Colorada, the "Road of Death", and the train cemetery, are based on real-life landmarks in Bolivia. The Ubisoft team spent time exploring these locations and recreating them in the game.

Overall, the game's map is a blend of fictional and realistic elements, aiming to capture the essence of Bolivia's landscapes and provide a captivating gaming experience.

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The game received mixed-to-positive reviews, with critics praising the open world but criticising the controls

The tenth instalment in the Tom Clancy's Ghost Recon franchise, Tom Clancy's Ghost Recon Wildlands, is a third-person tactical shooter game with an optional first-person view for gun-aiming. The game is set in Bolivia, which has been turned into a narco-state by the Santa Blanca Cartel. The Ghosts, a fictional elite special operations unit of the United States Army, are deployed to Bolivia to dismantle the cartel and reveal the connection between the Santa Blanca and the Bolivian government.

Wildlands is the first game in the Ghost Recon series to feature an open-world environment. The game world includes a wide variety of environments, such as mountains, forests, deserts, and salt flats. It also introduces a dynamic weather system and a day-night cycle. Players can choose from multiple ways to complete objectives, such as utilising stealth, melee combat, or using long-ranged or short-ranged weapons.

The game received mixed-to-positive reviews from critics. On the positive side, critics praised the open-world environment, with its varied landscapes and impressive visuals. The array of weapons and gadgets available to players was also highlighted as a positive aspect. The game's cooperative multiplayer mode was well-received, with many reviewers noting that playing with others enhanced the enjoyment of the game.

However, the game also had its fair share of criticism, particularly regarding the controls and the story. Some reviewers found the controls to be stiff and imprecise, especially when it came to aiming and vehicle control. The story and writing were also criticised for being poorly executed, with flat voice acting and atrocious dialogue that failed to engage players.

In conclusion, while Tom Clancy's Ghost Recon Wildlands offered a vast and visually impressive open world, it fell short in terms of story delivery and control responsiveness, leading to a mixed reception from critics.

Frequently asked questions

Ghost Recon: Wildlands is Ubisoft's largest ever open-world game. It features 21 areas on the map, each controlled by a buchon, who is associated with one of four divisions of the cartel's operations.

The regions of Bolivia depicted in Ghost Recon Wildlands are completely fictional, even with some of them having real historical features and hotspots. The biomes, some specific locations, environments, etc., look like real environments in Bolivia, but the geography, cities, etc., are made up.

Some of the real-world locations in Bolivia featured in the game include the Laguna Colorada, the Yungas Road, the train cemetery, and the silver mines near Potosí.

Some of the fictional locations in the game include the provinces of La Cruz, Caimanes, and Inca Camina.

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